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Extra Credits Writer and game designer James Portnow was the primary to advise games as a possible location for "tangential learning".[60] Mozelius et al.[61] details out that intrinsic integration of learning material seems to be an important design element, and that games that include modules for more self-experiments usually present http://infuline.co.kr/bbs/board.php?bo_table=free&wr_id=800948
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